The New Adventures of Flash Gordon - Season 1 Episode 10 Chapter Ten: Blue Magic
As Flash and his party rocket through the Mongo countryside enroute to Arboria, they see that Ming's metalmen are following in a ray-emitting rocket train. Flash avoids capture by detouring his rocket train into the forbidden country of Syk. There, Azura, Witch Queen of Syk, saves Flash's party from the dreaded blue fire worm as she believes Flash is Gor Daahn, former Lord of Syk. The high wizard of Syk, Tahl, takes the intruders aboard his flying carpet to the throne of Queen Azura, who erases Flash's memory and installs in flash the memory of Syk's long-departed former ruler, Gor Daahn, who Flash resembles. This chapter ends with battle preparations of Syk's warriors and the smaller forces of Prince Barin and Vultan who are trying to rescue Flash and his party from Azura, the WitchQueen of Syk.
Year: 1982
Genre: Animation
Country:
Studio: NBC
Director:
Cast: Robert Ridgely, Vic Perrin, Bob Holt, Alan Oppenheimer, Diane Pershing, Melendy Britt
Crew: Lou Scheimer (Producer), Norm Prescott (Producer), Alex Raymond (Characters)
First Air Date: Sep 08, 1979
Last Air date: Nov 06, 1982
Season: 2 Season
Episode: 32 Episode
Runtime: 30 minutes
IMDb: 6.60/10 by 22.00 users
Popularity: 11.165
Language: English
Keyword : flash gordon
Episode
Chapter One: A Planet In Peril
Chapter Two: The Monsters Of Mongo
Chapter Three: Vultan, King Of The Hawkmen
Chapter Four: To Save Earth
Chapter Five: The Beast Men's Prey
Chapter Six: Into the Water World
Chapter Seven: Adventure In Arboria
Chapter Eight: The Frozen World
Chapter Nine: Monster Of Glacier
Chapter Ten: Blue Magic
Chapter Eleven: King Flash!
Chapter Twelve: Ming's Tournament Of Death
Chapter Thirteen: Castaways In Tropica
Chapter Fourteen: The Desert Hawk
Chapter Fifteen: Revolt Of The Power Men
Chapter Sixteen: Ming's Last Battle