Crash Course Computer Science - Season 1 Episode 23 Screens & 2D Graphics
Today we begin our discussion of computer graphics. So we ended last episode with the proliferation of command line (or text) interfaces, which sometimes used screens, but typically electronic typewriters or teletypes onto paper. But by the early 1960s a number of technologies were introduced to make screens much more useful from cathode ray tubes and graphics cards to ASCII art and light pens. This era would mark a turning point in computing - computers were no longer just number crunching machines, but potential assistants interactively augmenting human tasks. This was the dawn of graphical user interfaces which we’ll cover more in a few episodes.
Year: 2017
Genre:
Country: United States of America
Studio: YouTube, PBS Digital Studios
Director:
Cast: Carrie Anne Philbin
Crew:
First Air Date: Feb 22, 2017
Last Air date: Dec 21, 2017
Season: 1 Season
Episode: 40 Episode
Runtime: 12 minutes
IMDb: 0.00/10 by 0.00 users
Popularity: 2.0393
Language: English
Keyword :
Episode
Early Computing
Electronic Computing
Boolean Logic & Logic Gates
Representing Numbers and Letters with Binary
How Computers Calculate - the ALU
Registers and RAM
The Central Processing Unit (CPU)
Instructions & Programs
Advanced CPU Designs
Early Programming
The First Programming Languages
Programming Basics: Statements & Functions
Intro to Algorithms
Data Structures
Alan Turing
Software Engineering
Integrated Circuits & Moore’s Law
Operating Systems
Memory & Storage
Files & File Systems
Compression
Keyboards & Command Line Interfaces
Screens & 2D Graphics
The Cold War and Consumerism
The Personal Computer Revolution
Graphical User Interfaces
3D Graphics
Computer Networks
The Internet
The World Wide Web
Cybersecurity
Hackers & Cyber Attacks
Cryptography
Machine Learning & A.I.
Computer Vision
Natural Language Processing
Robots
Psychology of Computing
Educational Technology
The Future of Computing