Crash Course Computer Science - Season 1 Episode 29 The Internet
Today, we're going to talk about how the Internet works. Specifically, how that stream of characters you punch into your browser's address bar, like "youtube.com", return this very website. Just to clarify we're talking in a broader sense about that massive network of networks connecting millions of computers together, not just the World Wide Web, which is a portion of the Internet, and our topic for next week. Today, we're going to focus on how data is passed back and forth - how a domain name is registered by the Domain Name System, and of course how the data requested or sent gets to the right person in little packets following standard Internet Protocol, or IP. We'll also discuss two different approaches to transferring this data: Transmission Control Protocol, or TCP, when we need to be certain no information is lost, and User Datagram Protocol, or UDP, for those time sensitive applications - because nobody wants an email with missing text, but they also don't want to get lag-fragged in their favorite first person shooter.
Year: 2017
Genre:
Country: United States of America
Studio: YouTube, PBS Digital Studios
Director:
Cast: Carrie Anne Philbin
Crew:
First Air Date: Feb 22, 2017
Last Air date: Dec 21, 2017
Season: 1 Season
Episode: 40 Episode
Runtime: 12 minutes
IMDb: 0.00/10 by 0.00 users
Popularity: 1.0187
Language: English
Keyword :
Episode
Early Computing
Electronic Computing
Boolean Logic & Logic Gates
Representing Numbers and Letters with Binary
How Computers Calculate - the ALU
Registers and RAM
The Central Processing Unit (CPU)
Instructions & Programs
Advanced CPU Designs
Early Programming
The First Programming Languages
Programming Basics: Statements & Functions
Intro to Algorithms
Data Structures
Alan Turing
Software Engineering
Integrated Circuits & Moore’s Law
Operating Systems
Memory & Storage
Files & File Systems
Compression
Keyboards & Command Line Interfaces
Screens & 2D Graphics
The Cold War and Consumerism
The Personal Computer Revolution
Graphical User Interfaces
3D Graphics
Computer Networks
The Internet
The World Wide Web
Cybersecurity
Hackers & Cyber Attacks
Cryptography
Machine Learning & A.I.
Computer Vision
Natural Language Processing
Robots
Psychology of Computing
Educational Technology
The Future of Computing