Crash Course Games - Season 1 Episode 6 The Video Game Crash of 1983
So the 1980s was the golden age of arcade games. Games like Donkey Kong, Pac- Man, Space Invaders, and Centipede had become a cultural phenomenon. These games had expanded the gamer demographic and even encouraged the rise of competitive gaming. There were also many innovations in the home console and computer market with deeper and longer games like Pitfall and Castle Wolfenstein. Suddenly, you could play a game for much longer than your single quarter could get you on an arcade machine. So the video game industry was booming, but it had also become a sort of Wild West and everyone from Purina to Quaker wanted to get into the action. With these new creators came a glut of choices, and to remain competitive Atari began rushing games to market resulting in some truly terrible games. Gamers started to lose confidence in the industry and then in 1983 the gaming industry in the United States crashed.
Year: 2016
Genre:
Country: United States of America
Studio: YouTube
Director:
Cast: Andre Meadows
Crew:
First Air Date: Apr 01, 2016
Last Air date: Dec 16, 2016
Season: 1 Season
Episode: 29 Episode
Runtime: 10 minutes
IMDb: 2.00/10 by 1.00 users
Popularity: 1.4942
Language: English
Keyword :
Episode
What is a Game?
Ancient Games
The Dawn of Video Games
Atari and the Business of Video Games
The First Home Consoles
The Video Game Crash of 1983
Nintendo and a New Standard for Video Games
Sega and More Mature Video Games
Playstation and More Immersive Video Games
Microsoft and Connected Consoles
Casual Gaming
MMORPGs
Card Games
Board Games
Educational Games
Psychology of Gaming
The Olympics, FIFA, and why we love sports
Role-playing Games
Game Design
PC Gaming
The Future of Virtual Reality
Open World Games
Handhelds
Input Devices
The History of Game Shows
LARP
Gambling
The Pokémon Phenomenon
The Future of Gaming